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I agree with the conclusion of this, I think, but the consequences are more interresting. One of the biggest problems with this flood of apps and products is curation. For the things that "deserve to exist" how does anyone find them among the sea of slop? I don't think there's a good solution, at least one that exists today. Look at Steam, Netflix, Youtube, Amazon or really anything else. How do you find what's good? For me, most of the time, I just return to what I know. But that doesn't seem ... healthy?

I disagree that consuming content in a field is not enough to build taste. I'd argue it's actually better than creating, simply due to scale. 1:1 sure, creating something will give you more "taste" than consuming something. But it's not 1:1. Creating takes so long. And creating mixes design and implementation. When you're implementing, most of the time, you aren't building taste.

As far as creating quality things goes, and "the wall", doing it well becomes a practical problem. Writing code for example forces you to think deeply about what your building, what it does, and how it works. You can do that without writing code, you're just no longer forced to. It's not an intrinsic problem. It's just a nice side effect of coding that you lose, and need to figure out how to compensate for.



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