Fundamentally, this is a cat-and-mouse game. But I suspect that "time bomb" techniques aren't economically viable for attackers, at least not with current patterns: current attackers demonstrate "smash and grab" tendencies because they know their access is limited anyways. Attempting to wait out a cooldown exposes them to additional detection risk.
Of course, maybe the attacker profile changes over time. But that's the nature of the game.
Of course, maybe the attacker profile changes over time. But that's the nature of the game.