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I did a quick comparison of models a couple of months ago by giving it a MYTXTADV.BAS file and give them all the same prompt to create a sprite-based version of a text adventure game I wrote in Basic over 30 years ago.

It was interesting to see where the approaches were similar and where they diverged.



For local coding agents, I test them by asking them to recreate the BASIC game Taipan (from 1979) in Python. So far one got close, making a terminal version with ASCII menus ala Drug Wars for the TI-83.




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