Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> you couldn’t pay me to wear an Apple Watch all day

That's your preference, but it's clear that lots of people not just willingly, but enthusiastically do this; makes this an odd example. Likewise Siri/Alexa I guess - I would never use them but some people do dozens of times a day and love it.



[read the rest of the thread :)]

Yes yes yes - a lot of people enthusiastically drink 3+ CocaColas a day too! Doesn’t make it a good use of technology nor dietary choice :)


Not really a useful analogy, I think. Most people do, or don't do, something that empirically is not optimal for their health. If your suggesting there is an objective downside - I think you have an uphill battle there.


No, just engaging with the ‘everyone else does it’ part which felt emphasized. Proving lost potential is hard without an example of something better - which I would argue is the Oura ring, but less popular for different reasons.

And for Siri and Alexa, you probably use ChatGPT, so you know the difference when you see it


I'm having trouble making sense of your point, I guess.

You seem to try to draw a parallel between largely failed tech (VR) and largely successful tech (apple watches, etc), and then to massively popular consumer product (coke); then suggest there is 'bravery' in rejecting the 'way these creators want you to use their products'

I sort of get the idea applied to VR as it has never really clicked for anything. But the analogies are all to things that are unambiguously successful with consumers. They are all very much "pull" not "push" at this point. Well, maybe less so with voice apps, that's more "bundle".

I guess you lost me early in your argument, and I was trying to point out why (and figure out what you were actually trying to say)


Aye captain, I can see that.

My premise is that watches failed (even though they sell millions of units) as the bar for success is higher for Apple, and they left a lot on the table by just putting a mini phone on your wrist.

So I think screens on wrists is a dumb use of compute. Then I went in a roundabout way to say, a dumb use of calories / sugar is Coke. Sugar and Compute have better uses, so their lost potential is taking issue with how their creators made the goods to be consumed.

The watch is the coke of computing - completely unnecessary for 9/10ths of the use cases and leads to bad habits. Just as a beverage can be crafted to be like Athletic Greens, so could the watch be crafted to use the wrist compute context better.

To provide some example, watch should have gone screenless and used haptics to communicate with us in new ways; and explain when it was important to move to a screen context (which is technically all it does now too) - with this view, it becomes one strata closer to excellence.


Watches failed... how? "Did not adopt my theoretical UX scheme" is not the same thing as "failure".


Apple Watch has failed?


A thread on the orange site is very definitely not representative.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: