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The main thrust of this article is not the new game she invented.

It's about "irreverence," which is a great word for the concept that for many of us leads to "hacking" - in other words, not limiting ourselves to the status quo or any constraints that are typically perceived by ordinary humans.

The article's takeaway sums it up nicely- Whereas we adults may have to be taught to be irreverent, intellectual irreverence comes naturally to kids, out of sheer ignorance. And although ignorance is generally a vice, for creativity it can be a virtue.



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