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This reminds me of the Dr Who episode "Castrovalva"; the Doctor and his companions do spend some time running around trying to figure out the layout until they realize what's going on.

I've entertained the idea of DMing that type of thing for a while now.



Q1, Queen of the Demonweb Pits, had something similar if I recall.


There was an article in Dragon magazine back on the 80s about hypercube dungeon layouts.


Even further back, there's Hunt the Wumpus, which I think was originally laid out on a Platonic solid. Messing with adventurers is a time-honored tradition!


The original Wumpus map I've always seen referred to as a “squashed dodecahedron”, though since it only uses numbered vertices without spatial coordinates there is no particular way to distinguish it from an actual dodecahedron,




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