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Big capitalism has a way of taking things that should be fair and stacking the deck in their favor.

Banning binding arbitration means that class actions can happen.

That's irrelevant to the point I'm making. Class action is, almost by definition, a case where there is unequal power.

Throwing away proprietary cables is a sin. Throwing away standard commodity USB cables is not so much

Give them away to a thrift shop instead. Then you've helped somebody else who will find that cable in the thrift shop. So they can put it on ebay and sell it back to you when you need it two months later.

Yeah its hard enough when you need a Mini USB cable. When you need the proprietary RS232 cable for an old piece of hardware, at short notice, that stings.

what the shit

Musk probably came across the shape as a child and drew it on a napkin to carry it with him, like he did with the Cybertruck design after "beating" Car Designer on either the Apple II or PC

It's confusingly similar (by the "average person" metric( but I don't think it's identical

The average person has absolutely never heard of X11.

Buc-ee's has won infringement suits against far less confusing logos.

The average person has absolutely no need to know what X11 is to compare the visual appearance of 2 images.

Commodore was very protective of their DOS. Perhaps the Spartan DOS Board was a means to sidestep that by requiring users own a legitimate 1541

That's a really generous presumption. The direction this industry is moving towards is to use AI to avoid human involvement.

At best, their algorithm flagged it, and a human rubber-stamped it.


I mean, the FBI guys that drove to the school probably read it.

Luigi intensifies


12/15fps is way too low even for talking heads. 20fps would be the minimum for me, and 24fps fits better with the standards (30fps fits better with most displays).


yeah, it was more of a way of showing my disdain for said content and wasting of electrons pushing bandwidth


There's this thing called video compression, and it's gonna work pretty well for something that's mostly a still image with just a mouth moving. If anything, it'll compress that kind of thing the best compared to other kinds of content, like sports or games. Like, gameplay recordings are probably the worst type of content in that regard, needing the most bitrate and bandwidth to reach any kind of fidelity, and always looking bitrate starved with h264 (and likely even with newer codecs if it's at lower streaming bitrates). And due to how video compression works, lowering fps is not actually gonna yield any substantial space savings for talking head type of videos, if all that's gonna do is just cutting off inter frames that are already gonna be pretty small. It's quite literally the case with the least amount of any possible benefit from doing that.


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